![]() ![]() Exactly what happens to them is unclear – pre-Time of Troubles they were apparently bound into the Wall of the Faithless, but when Kelemvor became God of Death, he instituted a different policy. In the Forgotten Realms, pretty much every character worships a deity, because the souls of those who do not tend to suffer afterwards with no god to claim them. Gods in D&D tend to serve as inspiration for characters and adventures, but every DM has their own way of handling them. The details of these religions and their gods and the faiths of Eberron are mentioned below.The Forgotten Realms has a very large number of gods, enough so that most campaigns won’t even use half of them. Wee Jas is the goddess of death and magic Trithereon is the god of retribution and liberty Starburst of lines with a circle at the center of it Cuthbert is the god of zeal and common sense Ralishaz is the god of insanity and ill-luck Incabulos is the god of famine and plagueĪ smaller crescent moon partially eclipsing a full moon or a silver sun Heironeous is the god of valor and chivalryįour maces and spears striking out from a single point DeityĬelestian is the god of wanderers and starsĮrythnul is the god of slaughter and envyįharlanghn is the god of travel and horizons Thus, many gods with similar or the exact same portfolios can be found between the gods of Greyhawk, like Beory, the goddess of nature, and Obad-Hai, the god of nature. The reason is that the Gods were greatly influenced by the faith of the ethnic groups living within the continent of Oerik over the years. Unlike the D&D Gods of the Forgotten Realms, there is a lot of overlap observed in the portfolios of the Gods of Greyhawk. Waukeen’s profile facing left on an upright coin Torm is the god of self-sacrifice and courage Three lightning strikes coming out from a single point Talona is the goddess of poison and disease Seven stars forming a circle, or a flowing red mist encircled by nine stars, or a single star Point-down triangle containing a swirl of mist Still pool with a waterfall plunging into itĪn upright left-handed gauntlet with a staring eye on itīalanced scales held by an upright arm of a skeleton White jawless skull on black or purple sunburst ![]() Left hand pointing upward, outlined in fireĪ black upright hand with the thumb and fingers togetherĭrops of blood forming a ring around a skullĪ blooming rose over grain or a sheaf of grain Now let’s take a look at the Gods of the Forgotten Realms. ![]() If any doubt, make sure to get them clear from your Dungeon Master (DM) or look at one of the D&D books you are referring to. Note that you are well-versed with the Handbook and aware of the edition you are playing since the rules of the world change with every edition. You can learn more about the details and various Gods from this D&D Gods list. Once chosen, you can select the gods or god you want to worship from it. The Dungeon Master can even choose to pick no gods for the campaign. Remember that it is your Dungeon Master that determines which gods are worshipped in their campaign. Therefore, it can be observed that many people worship the D&D Deities of their world under different situations and times, while some people assume their existence to be for a single true god and dedicate all their prayers for them. They are super-beings with almost limitless power, influence, and knowledge, with different portfolios covering each aspect of reality. They even function indirectly by lending power to Paladins and Clerics or simply influencing the normal inhabitants. These include divine punishments or even the creation of various races. What’s more, is that the inhabitants are aware of their existence and how they use their powers to interact with the world of which they are a part of. ![]() In D&D, gods are real beings who exist rather than mythical beings. The Gods and Deities in DnD are not that difficult to understand, and neither what their functions are. ![]()
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